I’ve always been a fan of dark elves. Here are two new backgrounds I created for the dark elves of Primordia. They could be used in any setting that has dark elves. They could even be used for characters other than dark elves with a little tweaking.Read More
I really learn a lot by listening to Jeremy Crawford's Sage Advice segments on the D&D Podcast, Dragon Talk. Unfortunately, he's not on very often, and it can be time consuming and irritating trying to find the relevant episodes on the website.
I finally broke down and compiled all episodes with Sage Advice segments for myself, so I thought I'd share the list with you. I'll try to keep this up-to-date. Please let me know if I've missed any.Read More
We've probably all seen claims by grognards, and even younger DMs, that 5th edition isn't as deadly as D&D was "back in the day". I think this is a statement that may seem true at first glance, but really begins to break down when you analyze it. If you're a DM, and you think this edition is too easy, or not deadly enough, make sure that you're aware of the following rules and permutations. It may be that it's the way you're running the game that's making it too easy, not the design of the game itself.Read More
Here is my full review of Storm King's Thunder. I'll start out with my first impressions, and I'll discuss some innovations about the adventure I quite liked. I'll then get into reviewing the actual adventure itself.Read More
I discuss the milestones I came up with for my Curse of Strahd campaign. SPOILER WARNING: This post contains spoilers for the Curse of Strahd campaign. Please show your DM a little respect and don’t read this if you’re a player in the campaign.Read More
WARNING: This article contains spoilers for Death House, which is the introductory adventure for Curse of Strahd. If you may play in this adventure, you want to avoid these spoilers. However, if you’re going to be DMing this adventure, read on.Read More
Since I started playing 5e I’ve been wanting to find a way to bring something similar to Numenera’s GM Intrusion mechanic into the game. I finally came up with a system I’m happy with, and I've begun play testing it.Read More