Game Masters' Roundtable of Doom #5 - The Weakest Link in My GM Toolbox

Game Masters' Roundtable of Doom #5 - The Weakest Link in My GM Toolbox

There are many different skills that come together to make up a GM—the ability to think on the fly, knowledge of the rules, plotting, etc. What skill do you think is your weakest? What have you done to try and improve that skill? What advice do you have to offer others trying to improve that skill set?

Read More

Game Masters' Roundtable of Doom #4 - How Lethal Are Your Campaigns?

Game Masters' Roundtable of Doom #4 - How Lethal Are Your Campaigns?

There is a wide spectrum of lethality in RPGs, and there are GMs who fall on every possible point within it. These range from GMs who run campaigns where PCs can never die to the other extreme—GMs who delight in killing PCs. Where do you fall on this spectrum? How lethal are your games and why? How do you handle PC death if and when it happens?

Read More