Game Master's Journey 183: The Astral Plane

Game Master's Journey 183: The Astral Plane

Lex returns to his discussion of the Dungeon Master’s Guide with an exploration of the astral plane. This is the first part of a two part discussion. We'll go over the basics of the astral plane. We’re not given a lot of details on this plane in the 5e DMG compared to previous editions, so in part two we’ll refer to the Manual of the Planes from 3rd edition to fill in the gaps. This week Lex also discuss some of the spells used to travel the planes--plane shift, gate and astral projection.

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Game Master's Journey 182: Livestream 006: Upcoming Campaign, Future of the Show & More!

Game Master's Journey 182: Livestream 006: Upcoming Campaign, Future of the Show & More!

In October's livestream episode, Lex discusses his upcoming D&D campaign, Hinterlands of Elandria, which he'll be livestreaming on YouTube. He also talks about the future of Game Master's Journey, adjusting encounters in a published adventure for PCs of a lower or higher level, Tomb of Annihilation and Xanathar's Guide to Everything.

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Game Master's Journey 180: Hacks for DMs, Handing Out Powerful Magic Items & Is Worldbuilding a Waste of Time?

Game Master's Journey 180: Hacks for DMs, Handing Out Powerful Magic Items & Is Worldbuilding a Waste of Time?

Lex covers a variety of RPG topics today including getting PCs back to town at the end of the session in West Marches campaigns, Limitless Adventures' Limitless NPCs, stepping on toes, Jeremy Crawford's DM hacks and handing out legendary and other powerful magic items. Finally Lex discusses the belief that worldbuilding is a waste of the GM's time because the players won't care about the setting anyway.

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Game Master's Journey 176: "Random" Encounters, Player Honesty, Theater of the Mind & GM Impartialness in West Marches Campaigns

Game Master's Journey 176: "Random" Encounters, Player Honesty, Theater of the Mind & GM Impartialness in West Marches Campaigns

Today Lex discusses feedback from Listener-GMs on recent topics. He discusses his opinions on Professional Game Masters. He also talks about "random" encounters, player honesty, competition, theater of the mind and the impartialness of the GM in West Marches style campaigns.

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