GMJ 213: Managing Disruptive Players, Handing Out Treasure & Upcoming Relics Supplement

GMJ 213: Managing Disruptive Players, Handing Out Treasure & Upcoming Relics Supplement

Lex covers a variety of RPG and GMing topics. How do we deal with players who make rolls we haven’t called for, or expect to always “win” the game with little to no effort? How do we know what kind of magic items and treasure to hand out? Lex also discusses an upcoming supplement which will allow you to create relics in your game—magic items that grow with the PCs who wield them.

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GMJ 209: Strongholds, Followers & More with Matthew Colville

GMJ 209: Strongholds, Followers & More with Matthew Colville

Matthew Colville rejoins Lex on the show today to discuss his upcoming D&D 5th edition supplement, Strongholds & Followers. This long-awaited tome is just part of Matt’s Kickstarter campaign, Strongholds & Streaming. The campaign is also providing some awesome gemstone dragon miniatures as well as studio space so Matt can produce a high-quality actual play of his next campaign.

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GMJ 208: Hinterlands of Elandria 04: Dianara's Rest

GMJ 208: Hinterlands of Elandria 04: Dianara's Rest

Hinterlands of Elandria is a new D&D campaign set in Lex's homebrew campaign world, Primordia. Five years after the beginning of the Breaking of the World, the Time of Rifts and the Retreat of Humanity, a new team of adventurers leave the safety of the city of Elandria to explore rumors of a lone village somehow surviving in the Hinterlands to the east. Very few cities survived the Breaking, and it's believe no smaller settlements did. If there is a village out there, how has it survived on its own? The answer to this question could decide the fate of the thousands of refugees packing the streets of Elandria. 

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