Game Master's Journey 136: Building D&D Encounters using the Unearthed Arcana

Today I’ll discuss an alternative method for building encounters for D&D that Wizards has provided in the Unearthed Arcana. After some playtesting, I’ve found this method to be easier and work better than the method presented in the DMG. It’s also not nearly as confusing or involved as it may seem. I also discuss the dangers of getting too used to adjusting encounters on the fly instead of designing them correctly to begin with. Finally, I give some pointers on creating a legendary version of a non-legendary monster to throw at your PCs.

Game Master’s Journey is now on Google Play

Game Master's Journey now has voice mail!

Feel free to give me a call and leave a message with your comment or question. You may hear it on the show! 951-GMJ-LEX1 (951-465-5391)

Other Episodes on this Topic

GMJ 64: Building D&D Encounters Part 1

GMJ 65: Building D&D Encounters Part 2

GMJ 82: To XP or Not to XP, Random Encounters & Should the Players Always Win?

GMJ 84: XP & Random Encounters Feedback

GMJ 93: Fixing D&D's Broken XP & Advancement System

GMJ 98: Designing Adventures & Campaigns for D&D

Helpful Links

Here is the Unearthed Arcana article discussed in this episode.

Here is a direct link to the pdf.


How to Support the Podcast

Visit our Support page to learn the many ways you can help us out and help support the show.




Music Credits

©2016 Starwalker Studios LLC