I begin discussing chapter 8 of the Player’s Handbook, Adventuring, which includes travel pace, special types of movement, activities while traveling, falling, suffocating, vision and light.
I will be launching a Kickstarter soon for an adventure I've developed for D&D fifth edition! I'm really excited to see what you all think of it. Stay tuned for more details.
Game Master's Journey now has voice mail: 951-GMJ-LEX1 (951-465-5391)
Lex's Series on the Player's Handbook
Episode 137: PHB Prelude through Chapter 4
Episode 138: PHB Chapter 5 - Equipment
Episode 139: PHB Chapter 6 - Multiclassing & Feats
Episode 140: PHB Chapter 7 - Ability Scores
Movement: Travel Pace, Mounts & Vehicles, Climbing, Swimming, Crawling, Marching Order
Crawling is discussed on page 190. It works the same as climbing and swimming.
Activities while Traveling
Environment: Falling, Suffocating, Vision & Light