GMJ 142: PHB Chapter 8: Travel, Movement, Falling, Suffocation, Vision & Light

I begin discussing chapter 8 of the Player’s Handbook, Adventuring, which includes travel pace, special types of movement, activities while traveling, falling, suffocating, vision and light. 

I will be launching a Kickstarter soon for an adventure I've developed for D&D fifth edition! I'm really excited to see what you all think of it. Stay tuned for more details.

Game Master's Journey now has voice mail: 951-GMJ-LEX1 (951-465-5391)

Lex's Series on the Player's Handbook

Episode 137: PHB Prelude through Chapter 4

Episode 138: PHB Chapter 5 - Equipment

Episode 139: PHB Chapter 6 - Multiclassing & Feats

Episode 140: PHB Chapter 7 - Ability Scores

Topics

Time

Movement: Travel Pace, Mounts & Vehicles, Climbing, Swimming, Crawling, Marching Order

Crawling is discussed on page 190. It works the same as climbing and swimming.

Activities while Traveling

Environment: Falling, Suffocating, Vision & Light


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