Stephen Rhodes joins Lex on the show today to talk about how being a Game Master helped him get where he is today as a writer for Ubisoft Games. They also discuss writing and publishing RPG adventures, the pros and cons of class-based games, and their thoughts on the ultimate RPG super-system. Finally, Stephen gives some insights on starting a new campaign, and they explore techniques for running RPGs for both new and veteran players.
The Trickster’s Labyrinth is coming soon!
Special Guest: Stephen Rhodes
Follow on Stephen on Twitter: @rhodes_writes
Visit Stephen's website
How running RPGs can help you be successful in a game writing career
Writing and publishing RPG adventures and campaigns
Call of Cthulhu
Curse of Strahd and Storm King’s Thunder
RPG actual plays
Clerics in D&D
Pros and cons of Class-based RPGs
Game design and what our ideal system might look like
Starting a new campaign
Pros and cons of running a game for new players compared with running a game for veteran players