Game Master's Journey 151: Knowing What Your Players Enjoy Most About the Game

This week Lex begins an in-depth exploration of the Dungeon Master’s Guide. He spends some time discussing the different aspects of a roleplaying game and how you can engage players who enjoy those different aspects.

Call the Game Master's Journey voice mail: 951-GMJ-LEX1 (951-465-5391)

The Trickster's Labyrinth is here!

Ask Lex questions about designing The Trickster's Labyrinth.

Lex explains WotC's product replacement system in this episode. If your first-printing D&D book is falling apart, they'll replace it at no cost to you. 

Check Lex out on Nerdarchy!

Lex's Series on the Player's Handbook

Episode 137: PHB Prelude through Chapter 4

Episode 138: PHB Chapter 5 - Equipment

Episode 139: PHB Chapter 6 - Multiclassing & Feats

Episode 140: PHB Chapter 7 - Ability Scores

Episode 142: PHB Chapter 8 - Adventuring part 1

Episode 143: PHB Chapter 8 - Adventuring part 2

Episode 145: PHB Chapter 9 - Combat

Episode 145: PHB Chapter 10 & Appendices - Spellcasting, Conditions & Exhaustion

Topics

Acting

Exploring

 

Instigating

Fighting

Optimizing

Problem Solving

Storytelling

The GM Should Have Fun Too

Finding Group Synergy


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