Game Master's Journey 164: Creating Campaigns

Lex returns to his exploration of the DMG and discusses creating a campaign. Whether you’re creating your first campaign, or you’ve created so many you’ve lost count, the DMG has some tools to help you.

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Call the Game Master's Journey voice mail: 951-GMJ-LEX1 (951-465-5391)

Check out Lex's D&D adventure, The Trickster's Labyrinth.

Check out Lex's Tales from the Yawning Portal Campaign

Lex's Series on the Dungeon Master's Guide

Episode 151: DMG Introduction - Know Your Players

Episode 152: DMG Chapter 1 - A World of Your Own

Episode 154: DMG Chapter 1 - Gods of Your World

Episode 155: DMG Chapter 1 - Developing Gods & Pantheons for Your World

Episode 156: DMG Chapter 1 - Mapping Your World

Episode 158: DMG Chapter 1 - Creating Settlements for Your Campaign

Episode 161: DMG Chapter 1 - Factions & Organizations

Episode 163: DMG Chapter 1 - Magic in Your World

Lex's Series on the Player's Handbook

Episode 137: PHB Prelude through Chapter 4

Episode 138: PHB Chapter 5 - Equipment

Episode 139: PHB Chapter 6 - Multiclassing & Feats

Episode 140: PHB Chapter 7 - Ability Scores

Episode 142: PHB Chapter 8 - Adventuring part 1

Episode 143: PHB Chapter 8 - Adventuring part 2

Episode 145: PHB Chapter 9 - Combat

Episode 145: PHB Chapter 10 & Appendices - Spellcasting, Conditions & Exhaustion

Topics

Start small.

  1. Create a home base.
  2. Create a local region.
  3. Craft as starting adventure.

Set the stage with a player’s handout.

Involve the characters and help them flesh out their characters’ connections to your world by asking some questions.

Creating Backgrounds

NOTE: When I was discussing the Outlander background, I was really talking about the Hermit background. My bad. Sorry for the confusion.

Tracking Time

The basics

Physical cycles

Religious observances

Civic observances

Fantastic events

When thinking of the calendar for your world, you can use a real world calendar for inspiration. I recommend against renaming the days, months, years, etc. because it will only create confusion and slow gameplay at your table. Not only will a real calendar help you keep track of the passage of time in game, it can also be a great inspiration source for festivals and holidays.


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