Game Master's Journey 173: Play Style & Tiers of Play

Lex returns to the DMG to discuss play style and tiers of play. Not all D&D campaigns are the same, and this is the point in your campaign creation where you decide exactly what kind of an experience you’re going for. 

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Call the Game Master's Journey voice mail: 951-GMJ-LEX1 (951-465-5391)

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Check out Lex's D&D adventure, The Trickster's Labyrinth.

Lex's Series on the Dungeon Master's Guide

Episode 151: DMG Introduction - Know Your Players

Episode 152: DMG Chapter 1 - A World of Your Own

Episode 154: DMG Chapter 1 - Gods of Your World

Episode 155: DMG Chapter 1 - Developing Gods & Pantheons for Your World

Episode 156: DMG Chapter 1 - Mapping Your World

Episode 158: DMG Chapter 1 - Creating Settlements for Your Campaign

Episode 161: DMG Chapter 1 - Factions & Organizations

Episode 163: DMG Chapter 1 - Magic in Your World

Episode 164: DMG Chapter 1 - Creating Campaigns

Episode 165: DMG Chapter 1 - Creating Campaign Events

Lex's Series on the Player's Handbook

Episode 137: PHB Prelude through Chapter 4

Episode 138: PHB Chapter 5 - Equipment

Episode 139: PHB Chapter 6 - Multiclassing & Feats

Episode 140: PHB Chapter 7 - Ability Scores

Episode 142: PHB Chapter 8 - Adventuring part 1

Episode 143: PHB Chapter 8 - Adventuring part 2

Episode 145: PHB Chapter 9 - Combat

Episode 145: PHB Chapter 10 & Appendices - Spellcasting, Conditions & Exhaustion

Topics & Resources

Play Style

Hack & Slash

Immersive Storytelling

Something in Between

A World to Explore

Character Names

Continuing or Episodic Campaigns

Campaign Theme

Tiers of Play

Tier 1 (1-4): Local Heroes

Tier 2 (5-10): Heroes of the Realm

Tier 3 (11-16): Masters of the Realm

Tier 4 (17-20): Masters of the World

Tier 5 (20+): Masters of the Cosmos

Starting at Higher Level


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