Game Master's Journey 193: Enhance Your Worldbuilding with Anthropology

Martin Hébert, a professor of anthropology, joins Lex to talk about how anthropology can help us create more realistic and more interesting cultures and worlds for our RPGs. They discuss some of the most common mistakes made by worldbuilders, and they tell you how you can avoid making those mistakes yourself.

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Check out Lex's D&D campaign, Hinterlands of Elandria.

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Resources mentioned in this episode:

Cultural Anthropology for Writers: A Worldbuilding Guide by Laura Milanovich

The Geek Anthropologist

Human Relations Area Files: Outline of Cultural Materials

Speaker for the Dead by Orson Scott Card


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