How much of the rules should you know as a beginning GM? Lex gives a breakdown of where the basic rules of the game can be found and what to focus on. He also gives his thoughts on how to approach campaigns that make certain classes, subclasses, races, etc. undesirable to play as PCs.
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Check out Lex's D&D campaign, Hinterlands of Elandria, on YouTube.
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Lex's Series on the Player's Handbook
Episode 137: PHB Prelude through Chapter 4
Episode 138: PHB Chapter 5 - Equipment
Episode 139: PHB Chapter 6 - Multiclassing & Feats
Episode 140: PHB Chapter 7 - Ability Scores
Episode 142: PHB Chapter 8 - Adventuring part 1
Episode 143: PHB Chapter 8 - Adventuring part 2
Episode 145: PHB Chapter 9 - Combat
Episode 146: PHB Chapter 10 & Appendices - Spellcasting, Conditions & Exhaustion
Lex's Series on the Dungeon Master's Guide
Episode 151: DMG Introduction - Know Your Players
Episode 152: DMG Chapter 1 - A World of Your Own
Episode 154: DMG Chapter 1 - Gods of Your World
Episode 155: DMG Chapter 1 - Developing Gods & Pantheons for Your World
Episode 156: DMG Chapter 1 - Mapping Your World
Episode 158: DMG Chapter 1 - Creating Settlements for Your Campaign
Episode 161: DMG Chapter 1 - Factions & Organizations
Episode 163: DMG Chapter 1 - Magic in Your World
Episode 164: DMG Chapter 1 - Creating Campaigns
Episode 165: DMG Chapter 1 - Creating Campaign Events
Episode 173: DMG Chapter 1 - Play Style & Tiers of Play
Episode 175: DMG Chapter 1 - Flavors of Fantasy
Episode 179: DMG Chapter 2 - Creating a Multiverse
Episode 183: DMG Chapter 2 - The Astral Plane
Episode 200: DMG Chapter 3 - Creating Adventures
Episode 202: DMG Chapter 3 - Creating Encounters
Episode 207: DMG Chapter 3 - Random Encounters