Game Master's Journey 78 - GM 101: Sandbox vs. Plot-Driven Adventures & Finding Good Players Online

Welcome to the fourth episode in my GM 101 series in which I answer the question, “How do I become a game master?” Today I set off again on the Obsidian Monolith to discuss sandbox versus plot-driven adventures. I also talk about how to get your players invested in your story, and how to find good, quality players online.

This episode of Game Master's Journey has been archived and is available to Patrons of Starwalker Studios. You can listen to the episode on Patreon. You can also learn more about becoming a patron.


Sandbox versus plot-driven adventures. 

How to get the players interested in your story.

How to find good, quality players online. Here's my recruitment post for my Tyranny of Dragons campaign that I discussed on the show. 

How to Support the Podcast

Visit our Support page to learn the many ways you can help us out and help support the show.

Music Credits

©2016 Starwalker Studios LLC