The Obsidian Monolith is a supplemental podcast to GM Intrusions in which I will build a Numenera campaign from scratch. Today I start laying the foundation for the campaign.
The Obsidian Monolith continues in the Game Master's Journey podcast.
OM 01 - Preparing for an Adventure
OM 02 - Laying the Foundation for your Campaign
OM 03 - Location, Location, Location
OM 04 - Prepping and Running a Numenera Session
OM 05 - The Town of Bonespir
OM 06 - The Windmill in the Woods
OM 07 - Connecting Adventures Together
OM 08 - The Village of the Culovas
OM 09 - The Machine of the Emols
OM 10 - The Conclusion of the Campaign
Actual Play (Audio)
Session 01 Part 1 - The Town of Bonespir
Session 01 Part 2 - The Windmill in the Woods
Session 01 Part 3 - Inside the Windmill
Session 02 Part 1 - The Swarm from Hell
Session 02 Part 2 - Numenera Hunters
Session 03 Part 1 - The Order of Tianma
Session 03 Part 2 - Bugbusters
Session 04 Part 1 - The Man They Called Zain
Session 04 Part 2 - Madame Saydle's Wondrous Soup
Actual Play (Video)
The YouTube playlist includes the first session and sessions 8-12.
First I'll answer the questions I posed last week.
Who are my players? What kind of adventures do they like?
What kind of characters do they like to play?
Is there anything off-limits? Because of age? Because of sensitivities?
What kind of story do I want to tell?
What types of gameplay do I want to feature?
Are the PCs working for someone, or are they independent?
Sandbox vs. plot-driven?
I go through the lists of ideas I generated by brainstorming and start to pick out my favorites. I also look for interesting connections among the ideas.
Audible Free Trial Details
Get an audiobook of your choice, free, with a 30-day trial. After the trial, your paid membership will begin at $14.95 per month. With your membership, you will receive one credit every month, good for any audiobook on Audible.