The Obsidian Monolith is a supplemental podcast to GM Intrusions in which I will build a Numenera campaign from scratch.Today I talk about how I decided where to begin the campaign.
The Obsidian Monolith continues in the Game Master's Journey podcast.
OM 01 - Preparing for an Adventure
OM 02 - Laying the Foundation for your Campaign
OM 03 - Location, Location, Location
OM 04 - Prepping and Running a Numenera Session
OM 05 - The Town of Bonespir
OM 06 - The Windmill in the Woods
OM 07 - Connecting Adventures Together
OM 08 - The Village of the Culovas
OM 09 - The Machine of the Emols
OM 10 - The Conclusion of the Campaign
Actual Play (Audio)
Session 01 Part 1 - The Town of Bonespir
Session 01 Part 2 - The Windmill in the Woods
Session 01 Part 3 - Inside the Windmill
Session 02 Part 1 - The Swarm from Hell
Session 02 Part 2 - Numenera Hunters
Session 03 Part 1 - The Order of Tianma
Session 03 Part 2 - Bugbusters
Session 04 Part 1 - The Man They Called Zain
Session 04 Part 2 - Madame Saydle's Wondrous Soup
Actual Play (Video)
The YouTube playlist includes the first session and sessions 8-12.
I am running the fourth session of my playtest this week. The PCs completed the first adventure last time, so this week we’re starting the second adventure.
Cruel Nano who Needs No Weapon
Strong-Willed Glaive who Focuses Mind Over Matter
Graceful Jack who Talks to Machines
Clumsy Jack who Commands Mental Powers
Issues with Location
Law & Order in Charmonde
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