In this episode of The Obsidian Monolith, I discuss the second adventure of the campaign and show you how I used it to connect the first and third adventures together.
Obsidian Monolith Episodes of Game Master's Journey
OM 01 - Preparing for an Adventure
OM 02 - Laying the Foundation for your Campaign
OM 03 - Location, Location, Location
OM 04 - Prepping and Running a Numenera Session
OM 05 - The Town of Bonespir
OM 06 - The Windmill in the Woods
OM 07 - Connecting Adventures Together
OM 08 - The Village of the Culovas
OM 09 - The Machine of the Emols
OM 10 - The Conclusion of the Campaign
Actual Play (Audio)
Session 01 Part 1 - The Town of Bonespir
Session 01 Part 2 - The Windmill in the Woods
Session 01 Part 3 - Inside the Windmill
Session 02 Part 1 - The Swarm from Hell
Session 02 Part 2 - Numenera Hunters
Session 03 Part 1 - The Order of Tianma
Session 03 Part 2 - Bugbusters
Session 04 Part 1 - The Man They Called Zain
Session 04 Part 2 - Madame Saydle's Wondrous Soup
Actual Play (Video)
The YouTube playlist includes the first session and sessions 8-12.
Today I discuss the second adventure of the campaign and use it as an illustration for how you can connect adventures together. The second adventure serves as a transition between the first and third adventures, and it also gives the campaign a change in pace.
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